Ice Age (2002)
Blue Sky Studios
I worked on Ice Age as a Modeling Technical Assistant. My duties included rendering, quality-checking, internal website maintenance, file backlot organization, environmental model creation/modification under the direction of the story and modeling departments.
Ice Age was created by a team of 150 animators and staff, using Alias|Wavefront Maya on SGI Octanes and rendered using Blue Sky Studio’s proprietary rendering engine, CGI Studio.